![]() ![]() ![]() ![]() Before exiting through the door, be sure and grab the Staminan Royale. Fight through these guys to open the next hallway. Just inside the door, grab the Toughness Infinity. Defeat all of them to open the next room. Inside the boat, fight this group of enemies. Then, take down the large man carrying a couch. Be sure and fight the gun-wielding foes first. Fight through this first group of enemies. After several Dojima storm the boat, the Kazama Family arrives to help. Then, as Shibusawa’s crew is about to attack the boat, Kiryu and Nishiki arrive. Proceed through the door here once you are ready with him. When you are ready, go talk to Nishiki, located at the Tenkaichi Street Entrance. You will be able to create a new save at the end of the game to return to when doing substories, minigames, friendships, businesses, etc. Be sure and stock up on plenty of health items for both Kiryu and Majima. The next sequence is very lengthy and quite difficult. Then, Nishiki arrives, beckoning you to help at the Shibaura. He made sure Lao Gui didn't kill Makoto, so Sera would take her, revealing his location. ![]() Get him down to one health bar and a quick time event will occur.Īfter you defeat him, Kuze tells you to find Shibusawa at the Nikkyo Consortium. There are plenty of items strewn across the street you can use for this fight. Here, Nishiki arrives to tell you the Dojima Family is on their way to the Kazama Family office. Then, you learn Makoto is being held at Shibaura. Kazama’s ultimate goal was to thwart Dojima by setting up Sera as the Tojo Clan’s successor instead. If Makimura wakes up, the Nikkyo Consortium will take the Empty Lot. Then, Shibusawa is out to eliminate the Kazama family as a show of strength. Here, Sera explains what happened to Makimura. Enter this area by heading to the southern waypoint. Then, Nishiki and Kiryu discuss how to find Makoto. Here, Shibusawa plans to eliminate anyone with ties to the Kazama clan, to prevent future uprisings. Then, another scene shows the Dojima Family HQ. Instead of going with them, Majima vows to take down the Dojima clan. Sera insists she should be moved from the hospital. If Majima’s punching you up like a Thug, counter as a Brawler.Makoto’s surgery has gone well. If he’s swinging his baseball bat, bust out the Beast mode in order to stomach his Slugger. If Majima is in Breaker style, counter with Rush. When facing off against Goro Majima wherever he pops up, you need to be sure you use the same Heat color fighting style to counter his attacks. That way, no matter which style you use, you will always be improving your character.ĭepending on your experience builds, players will use their Brawler, Rush and Beast styles to varying degrees of comfort. It’s best to start out by learning a few extra combos, improve your heat gauge then shift towards your passive boosts at the 1 level, 3 level and 10 level segments of your Body segment.īy doing so, you will gradually strengthen your health and attack stats so that you can take a ton more hits and deal a lot more damage. However, as the chapters move along, they will start to hit heavy and take larger quantities of damage. Related Story: Yakuza Kiwami review: The Dragon and the Koi, revisitedĪt the very beginning of the game, enemies are fairly weak and easy to defeat. ![]()
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